AI Insights · Timothy · January 2022
Top 5 Play To Earn Games on iOS in Europe Q4 2021
Discover the performance of the top 5 play-to-earn games on iOS in Europe during Q4 2021, including insights on downloads, revenue, and active users.
The fourth quarter of 2021 saw interesting trends in the performance of the top 5 play-to-earn games on iOS in Europe. Here’s a detailed look at their weekly downloads, revenue, and active users.
Match To Win: Real Money Games from Rewardify Inc. experienced a notable increase in weekly revenue, peaking at approximately $1.2K in the final week of December. Weekly downloads showed an upward trend mid-quarter, reaching around 11K in the week of December 13, while weekly active users grew steadily from around 10K at the start of the quarter to approximately 20.8K by mid-December.
PokerStars Texas Holdem Poker! by Stars Mobile Limited demonstrated a steady increase in weekly revenue, peaking at about $593 in the week of December 20. Weekly downloads saw significant growth, reaching around 2.3K by the end of December. The app also saw a consistent rise in weekly active users, from about 7.5K at the start of the quarter to close to 9.8K by the end of December.
Sphinx Trivia - Win Real Cash from GMRD Apps Limited had a more modest performance. Weekly revenue peaked at around $360 in late November, while weekly downloads remained low throughout the quarter, with a peak of 62 downloads at the beginning of the quarter.
Blackjack Royale - Win Money by Lucky Day Entertainment, Inc. saw a significant increase in weekly revenue towards the end of the quarter, peaking at approximately $1.1K in the final week of December. Weekly downloads remained relatively stable, peaking at 104 downloads in multiple weeks. Weekly active users stayed consistent, averaging around 100 users throughout the quarter.
PokerStars Play Money Poker from Stars Mobile Limited had a varied performance, with weekly revenue peaking at $439 in the week of December 20. Weekly downloads fluctuated, peaking at 565 downloads in the final week of December. The app maintained a stable number of weekly active users, averaging around 5K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.